AI Insights · Timothy · October 2021
Top 5 Arcade Sports Apps on Android in Europe Q3 2021
Discover the performance of the top 5 arcade sports apps on Android in Europe during Q3 2021. Metrics include weekly downloads, revenue, and active users.
In Q3 2021, the top 5 arcade sports applications on the Android platform in Europe showcased varied performance in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics of each app's metrics.
Golf Clash - Golfing Simulator, developed by Electronic Arts, experienced fluctuating weekly revenue, reaching a peak of approximately $208K in the first week of July and closing the quarter at around $207K. Weekly downloads saw a slight decline from 7K at the start of the quarter to about 5.8K by the end. Active users decreased steadily from 57K to 47.6K throughout the quarter.
Golf Rival - Multiplayer Game by Zynga showed a more stable trend in weekly revenue, maintaining figures around $100K to $137K. The app’s weekly downloads peaked at 37.5K in early August, dipping to 23.6K by the end of September. Active users remained relatively high, fluctuating between 218K and 246K.
Tennis Clash: Multiplayer Game from Wildlife Studios exhibited a consistent performance in weekly revenue, maintaining around $90K to $105K. Weekly downloads started strong at 104K, peaked at 208K in early August, and then tapered off to about 75K by the end of September. Active users saw a decline from 969K to 832K over the quarter.
Captain Tsubasa: Dream Team, developed by KLab, faced a significant drop in weekly revenue, starting at $138K and falling to around $64K by the end of the quarter. Downloads experienced a similar trend, starting at 7K, peaking at 25K in late August, and ending at 9.3K. Active users fluctuated, peaking at 36K in late August and then stabilizing around 25K.
Head Ball 2 - Online Soccer by Masomo Gaming saw a steady weekly revenue around $74K to $89K. The app’s weekly downloads showed a downward trend, starting at 349K and ending at 148K. Active users also declined from 2.9M to 1.9M over the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.